Star Wars Collection Archive
A searchable gallery and detail viewer for collectible inventory with full-screen review mode.
- image-heavy performance-minded UI
- keyboard + pointer navigation
- collector-focused inspection workflow
Three-Legged Dog and Company is where interaction design, frontend craft, and game-like logic come together. This site highlights shipped work, in-progress experiments, and practical technical execution.
These links point to real pages and tooling built in this workspace.
A searchable gallery and detail viewer for collectible inventory with full-screen review mode.
Algorithm-driven puzzle space with validation, difficulty progression, and export capabilities.
Sandbox area for experiments, prototypes, and motion-driven interface concepts.
Explore labsA running log of process, decisions, and implementation notes from active projects.
Interactive project route for the Double-12 Express experience.
Product concept route with dedicated project context and presentation.
Visual/interactive solar system project route from your root workspace.
Dedicated sourdough project page for process, content, and experimentation.
Long-form posts and writeups are published in the dedicated articles directory.
Use this to access everything you publish under /articles.
Published article route in the articles directory.
Read articlePublished article route in the articles directory.
Read articlePublished article route in the articles directory.
Read articleFuture system: remote publishing workflow to manage article entries automatically.
View publishing roadmapFuture system: remote blogging with posting tools and live index updates.
View blog statusStart with the user task, constraints, and success criteria. Avoid ornamental complexity.
Implement with clear structure, then validate behavior with practical testing passes.
Tight feedback loops, targeted fixes, and measurable upgrades over broad redesign churn.
The goal is not minimal for the sake of minimal. The goal is clear, expressive, and dependable experiences that people actually enjoy using.
Navigation and intent should be obvious on first contact.
Motion and color should support understanding, not distract from it.
Readable code, coherent structure, and practical maintainability.
Continuous improvements beat long stretches of hidden work.